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	<title>Sketchfeed &#187; imaginefx</title>
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	<description>A Blog for Concept Artists and Illustrators</description>
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		<title>Christian Bravery PDF Workshop</title>
		<link>http://www.sketchfeed.com/2007/12/11/christian-bravery-pdf-workshop/</link>
		<comments>http://www.sketchfeed.com/2007/12/11/christian-bravery-pdf-workshop/#comments</comments>
		<pubDate>Tue, 11 Dec 2007 19:46:03 +0000</pubDate>
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				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[imaginefx]]></category>

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		<description><![CDATA[ImagineFX has a new PDF Workshop download from Christian Bravery, video game art director for Black &#38; White 2: &#8220;The only brief here was to create a workshop piece, so I could do pretty much whatever I pleased. I wanted to produce something that would encompass character and environment visualisation, coupled with elements of action [...]]]></description>
			<content:encoded><![CDATA[<p>ImagineFX has a new PDF Workshop download from Christian Bravery, video game art director for Black &amp; White 2:</p>
<blockquote><p><em>&#8220;The only brief here was to create a workshop piece, so I could do pretty much whatever I pleased. I wanted to produce something that would encompass character and environment visualisation, coupled with elements of action and narrative. I chose some mainstream sci-fi subject matter: a giant robot in a ruined cityscape with our hero winning through against terrible odds. Archetypal stuff, but fun to paint and the kind of action shot that publishers always love.</em><em>&#8221; </em></p></blockquote>
<p>Check out the <a href="http://www.imaginefx.com/02287754330718302322/video-game-concept-art.html">article</a> which contains links to grab the workshop PDF and a ZIP file containing the images related to the tutorial.</p>
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